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Every product at Gooroo Reviews is rated on a 10 point scale. The higher the rating, the better the product:
9.0 - 10.0 Amazing - reserved for the few products that receive high scores in every category. Very rare.
8.0 - 8.9 Excellent - these products score high in all categories and have no meaningful disadvantages.
7.0 - 7.9 Good - The strengths of these products more than outweigh their weaknesses.
6.0 - 6.9 Fair - The strengths of these products outweigh the weaknesses, but there are no standouts.
5.0 - 5.9 Average - Functional but unremarkable.
4.0 - 4.9 Poor - Average products with additional major flaws.
3.0 - 3.9 Bad - Products with many flaws and perhaps only a single strength.
2.0 - 2.9 Awful - These products score low in every category and do not deliver any meaningful value.
0.0 - 1.9 Rip-off - These products are so bad they shouldn't have been made.
Specifically, we score each headset from 1 to 10 in each of the following categories and then average the individual scores to come up with an overall editors' rating. Products which receive a rating of 8.0 or higher are automatically placed into "Our Top Picks" category.
Setup
A high score is assigned if the headset can be setup and paired with your cellphone quickly and with no problems. Complicated setup procedures, lack of support for certain phones, or the need for additional equipment (such as a plastic stylus) will cause points to be deducted.
Ease of Use
A high score is given if the product works immediately and intuitively. Unnecessary buttons, lack of power status, complicated beeping codes, or the need for additional charging equipment (other than a wall charger) are common reasons for deductions in this category.
Sound Quality
Here, a high score is given if the audio is clear and sufficiently loud with the headset less than two feet away. Hissing, cracks, pops, or low volume are common reasons for deductions.
Range
The range is tested by carrying on a conversation as the headset is slowly walked up to 30 feet away from the headset. The score is assigned based upon the distance reached before the audio begins to degrade. A headset that scores well in this category will function well at 15', while a perfect score is awarded at 30'.
Battery Life
Both standby and talk time between recharges are considered in this category. The current crop of headsets tend to peak out at 8 hours of talk time, and over 150 hours of standby (depending on your phone).
Comfort
This category is scored based on how comfortable the headset is to use for a period of an hour or more. Generally, lighter headsets with the electronics mounted in the front of the ear do much better than bulkier headsets with the electronics mounted in the rear. Conversely, front-mounted headsets tend to flap around the head while rear-mounted ones tend to sit firmly on the ear, so there is some subjectivity involved here.
Style
Products are given high scores for use of aesthetic design. Small size and the judicious use of LEDs tend to score well here, while larger headsets with no LEDs score poorly. The average headsets today is made from cheap pressed plastic which comes in black and dull silver, so we look for designs which deviate from this middle-of-the-road standard.
Additional Features
Finally, we consider whether the phone has additional useful features, such as USB chargers, LED menu displays, swivel ("boom") mikes, additional ring tones, etc. A product which has nothing more than volume controls and a call/swap/redial button will receive a 3.0.
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